Shuffly

Arcade game that accompanies a physical shuffleboard setup.

Production projects and research prototypes I worked on as part of my job.

Arcade game that accompanies a physical shuffleboard setup.

VR shooter game designed for large open playspaces - no joystick or teleportation required.

Virtual cooperative challenge in VR where players must work together, solve mini-games and disarm a large bomb before it's too late.

Realistic VR driving simulator for student drivers.

Training application for new water utility employees that teaches correct installation and maintenance procedures.

A multiplayer turn-based simulation game that challenges players to transform their company in a tabletop format.

VR arcade game in which opposing teams must fight to the death in a futuristic arena.

A collection of rapid prototypes for puzzles and other mechanics for a VR adventure game that never made it into a final product.

Emergency response training in VR where players extinguish dynamically spreading fire and evaluate their performance.

VR application for the Dutch police academy that teaches identification of suspicious activity and arrest procedures.

Research into using Unreal's "Quartz" sample-accurate scheduling system for audio-based gameplay and vice versa.